Use pstext to place text on x-z or y-z planes
For 3-D placement, pstext only places text on the projected x-y plane. Consider an option that would allow text to be placed on either the x-z or y-z planes instead. Perhaps an extension to the +j mechanism? Or add new modifier +pxy|xz|yx ?
#1 Updated by Remko over 7 years ago
- Assignee set to Remko
I've experimented with things similar to this before but then ran into some limitations of our transformation matrix approach to texts. For example, you can never actually "see the text from the back" when viewing angles are such that that would be the case. The text simply would not mirror-image.
At the same time I tried to render other graphics on the side panels, like one would image the projections of a 3-D object on the bottom and two side panels. Apart from being not sure how to interface this (what arguments to give to the command line to accomplish this), I was not successful getting everything rendered right.
However, this text issue could be a first try.
I would be happy if you could suggests ways to indicate that texts should appear and be positioned on those planes.